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hard'n'software »

[16 Apr 2010 | No comments | 187 gości]
WordPress icon

While I can’t think of any reason why a non-Polish speaker might need it, here’s a Polish translation of the excellent Download Monitor WordPress plugin. You can download it with the very download monitor link below.

hard'n'software »

[4 Apr 2010 | No comments | 60 gości]
WordPress icon

While I couldn’t find any translation for the excellent WP-PostViews plugin (the one that displays the number of visitors next to each and every article on this site), the plugin was fairly short and most of all – localisation-ready thanks to the .pot file. So instead of bragging endlessly about lacking translation, I prepared one myself.

hard'n'software »

[18 May 2009 | No comments | 11 gości]
HDMI male connector (fot. D-Kuru/CC-by-SA-3.0)

Some time ago I bought a new TV. I thought it would be nice to be able to watch movies or pictures on a large screen without having to buy an external player. Seriously, I thought, digital photography makes sense only if you have a decent screen to show pics on. Silly me.

hard'n'software »

[27 Aug 2008 | No comments | 36 gości]
Firefox, the best browser out there

During a recent chat on free software I thought it could be nice to compile a list of free soft I simply can’t live without. I’m amazed there are so many of them.

hard'n'software »

[25 Jun 2008 | One comment | 69 gości]
The Morning After theme

Not everyone speaks English. You don’t have to, nor the visitors of your TMA-powered blog. However, translating the theme to any language other than English has always been a tedious task. Rejoice, o nations! I prepared this excellent theme for localisation. Check here for a test site up and running in my native tongue. This very site also uses the localized files.

hard'n'software »

[1 Jun 2007 | No comments | 510 gości]
Achtung Panzer!

I recently converted a set of CivIII animations to sprites (see a link in my sig) and perhaps some of my experiences might be useful. So here it is: a “how to convert CivIII gfx to HoI sprites” walkthrough: